Greater Invasion Point Do It Again

For the Burning Legion teleportation bases besides called invasion points, meet Forge site#Invasion Points.
Invasion Points 1.jpg

Invasion Points (or Argus Rifts) are worlds targeted by an invasion of the Burning Legion. The portal network on Argus allows adventurers to admission them, using riftstones from Kil'jaeden's ship. The goal is to clear out the Legion invasion force, fight a boss, do an issue, and complete an objective.

Contents

  • i Gameplay
    • 1.1 Bosses
  • 2 Worlds
    • 2.i Aurinor
      • 2.1.1 Scenario: Invasion Point: Aurinor
    • two.two Bonich
      • 2.2.i Scenario: Invasion Signal: Bonich
    • 2.three Cen'gar
      • 2.3.i Scenario: Invasion Point: Cen'gar
    • 2.iv Naigtal
      • 2.4.ane Scenario: Invasion Point: Naigtal
    • two.5 Sangua
      • 2.5.1 Scenario: Invasion Point: Sangua
    • 2.6 Val
      • two.half dozen.1 Scenario: Invasion Point: Val
    • 2.7 Other scenarios
      • 2.7.ane Scenario: Invasion Point: Rekindling
      • two.seven.ii Scenario: Greater Invasion Point: Matron Folnuna
      • 2.7.3 Scenario: Greater Invasion Point: Sotanathor
      • ii.seven.four Scenario: Greater Invasion Point: Occularus
      • 2.7.v Scenario: Greater Invasion Point: Inquisitor Meto
      • ii.7.6 Scenario: Greater Invasion Point: Pit Lord Vilemus
      • two.7.7 Scenario: Greater Invasion Signal: Mistress Alluradel
  • 3 Trivia
  • 4 Gallery
  • 5 Patch changes
  • six References

Gameplay

Players will commencement be introduced to Invasion Points through a quest that challenges them to enter and defeat the demonic forces within. Each Invasion Signal can be accessed without a queue to enter and while no group is required, additional players will be able to enter the Invasion Signal instance within a brusk period of each other. No queue is required to enter.

In that location are two tiers of Invasion Points that will not only increase in difficulty, just also increase in rewards—and you'll need to bring along extra help if yous want to complete the highest tier.

  • Tier ane Invasion Points will allow anywhere from 3–10 players within the instance. While yous can enter alone, you'll ideally want to recruit at to the lowest degree two other friends to join y'all in order to complete the scenario.
  • Tier two Invasion Points or Greater Invasion Points, will require a raid to bring down the dominate within, only with greater risk, too comes greater reward.

Several Invasion Points will be available on Argus at any given time along with i Greater Invasion Betoken. The portals into these encounters volition exist visible on your earth map and each player volition demand to click on the portal to enter (even when in a group.) Each Invasion Point will cycle inside a couple of hours and despawn, so you'll want to keep an eye on the timers indicated on your map. You and your party will face some additional challenges from location to location, whether it's contending with the extremes of common cold or playing in burn. Completing these Invasion Points will provide Argus Waystones which tin can exist used toward earning a weekly advantage.

Greater Invasion Points volition provide admission for you and your raid to one of the new Earth Bosses and the adventure to get some bully loot starting at ilvl 930. If y'all don't have a raid at your beck and call, there'southward always the Grouping Finder (I) where you're sure to be able to recruit some heroes to join you. Bosses will only award loot one time per week. The invasion points provide a certain degree of variation to Argus and allows players to see some different settings.[1] [2]

Bosses

Invasion Points 2.jpg

From its stronghold on Argus, the Legion employs a vast array of portals to spread beyond the creation similar a plague. Countless worlds have been plundered for resources, their inhabitants forced to serve the Dark Titan or suffer a ho-hum, agonizing decease.

Unless these worlds tin be liberated, the Burning Cause will swallow everything it touches and leave the universe in ashes.

  • Matron Folnuna: Matron Folnuna destroys worlds past infecting them with her spawn. These vile creatures spread like a plague over the mural, corrupting and devouring annihilation in their path.
  • Mistress Alluradel: All those who gaze upon Mistress Alluradel fall under her sinister control. She commands victims of her authorisation to inflict gruesome torments upon themselves. A thrall'south only hope of escape is expiry, and Alluradel will not allow that release until their agonized screams have ceased to amuse her.
  • Inquisitor Meto: Inquisitor Meto's mastery over fel magic is rivaled by few in the Legion. Meto uses this ability to sow anarchy and destruction beyond the cosmos, leaving countless burning worlds in his wake.
  • Occularus: Occularus feeds on the minds of his enemies, savoring their despair as he sears their flesh. This malevolent animate being has devoured worlds, withal his hunger remains insatiable.
  • Sotanathor: Sotanathor'due south legendary strength was forged through countless burning campaigns across the cosmos. A brutal general, this demon commands vast legions that have never known defeat.
  • Pit Lord Vilemus: Pit Lord Vilemus' brutality is renowned fifty-fifty among the Legion. He delights in setting his foes aflame in fel burn, then laughing at their despair as they beg for the mercy of death.

Worlds

Aurinor

A planet equanimous of floating islands with seemingly nothing but clouds below them. At that place are mysterious temporal anomalies on the islands.

Scenario: Invasion Point: Aurinor

Stage one – Seize a Foothold
  • Disrupt the Legion'south forces.
Stage ii – Temporal Anomalies
  • Destroy the Temporal Anomalies.
Final Stage – Kill the Head
  • Kill the Legion's commander.

Bonich

A foggy globe with a pine forest, resembling Grizzly Hills. The plantlife here grows very apace. Bonich's wild fauna includes frogs, nether rays, unicorns, and deer, including a especially big stag named Elkeirnir.

Scenario: Invasion Point: Bonich

Stage ane – Immigration the Clearing
  • Disrupt the Legion's forces.
Phase 2 – Push Back the Legion
  • Slay Invasive Gazers.
Terminal Phase – The Legion's Commander
  • Defeat whatever remaining citizenry to ensure victory.

Cen'gar

A Firelands-similar planet, with lava and molten rock. The burn down elementals here are being corrupted by the Legion.

Scenario: Invasion Point: Cen'gar

Stage one – Rift Breaker
  • Kill the Crazed Corruptors to force the Smoldering Rifts to plummet.
Stage two – Magma Flows
  • Defeat the Molten Giants.
Final Stage – Secure Victory
  • Defeat the Legion's Commander.

Naigtal

A Zangarmarsh-like planet with mistlurkers.

Scenario: Invasion Indicate: Naigtal

Phase 1 – Scattered to the Winds
  • Disrupt the Legion'south forces.
Phase ii – Repel the Legion
  • The Legion is sending reinforcements - repel them!
Stage 2 – Revitalize
  • Feed the caps of the nearby Spore Stalks to the Weakened Shamblers to restore their vitality.
Phase 3 – Something Wicked
  • Defeat the Legion's Commander.

Sangua

A Sethekk Hollow-similar planet, with bones and and a lake of blood. When Legion Blood Drainers are destroyed, something stirs beneath the surface. Occasionally tentacles will erupt out of the ground as well.

Scenario: Invasion Point: Sangua

Stage 1 – Stem the Bleeding
  • Destroy the Blood Drainers.
Stage ii – Stop the Legion
  • Defeat the Legion forces.
Final Stage – Restore Rest
  • Defeat the Legion's commander.

Val

A Frostfire Ridge-like planet, but without lava. The Illidari also assaulted it.

Scenario: Invasion Indicate: Val

Stage 1 – Seize a Foothold
  • Disrupt the Legion's forces.
Stage 2 – Enhanced Enemies
  • Release frozen Illidari from their prisons.
Final Stage – Change in Leadership
  • Impale the Legion's commander on Val.

Other scenarios

Scenario: Invasion Point: Rekindling

Phase 1 – Cease the Defilers
  • End the Legion from defiling the fire elemental.
Stage 2 – Stoke the Flames
  • Deliver Coalesced Flame to Pyrox.
Concluding Stage – Rekindled!
  • Defeat the Legion's Commander.

Scenario: Greater Invasion Betoken: Matron Folnuna

Stage 1 – Rift Billow
  • Kill the Crazed Corruptors to force the Smoldering Rifts to plummet.
Final Stage – Champion of the Legion
  • Defeat Matron Folnuna.

Scenario: Greater Invasion Point: Sotanathor

Stage 1 – Stalk the Bleeding
  • Destroy the Blood Drainers
Concluding Stage – Champion of the Legion
  • Defeat Sotanathor.

Scenario: Greater Invasion Betoken: Occularus

Phase 1 – Seize a Foothold
  • Defeat Legion forces.
Final Stage – Champion of the Legion
  • Defeat Occularus.

Scenario: Greater Invasion Point: Inquisitor Meto

Stage one – Scattered to the Winds
  • Defeat Legion forces.
Final Stage – Champion of the Legion
  • Defeat Inquisitor Meto.

Scenario: Greater Invasion Point: Pit Lord Vilemus

Phase i – Legion Lieutenants
  • Defeat Legion forces.
Final Stage – Champion of the Legion
  • Defeat Pit Lord Vilemus.

Scenario: Greater Invasion Point: Mistress Alluradel

Stage 1 – Clearing the Clearing
  • Defeat Legion forces.
Concluding Stage – Champion of the Legion
  • Defeat Mistress Alluradel.

Trivia

  • The concept for the Invasion Points may have been inspired past the scrapped worlds that were planned to exist visited during Globe of Warcraft: The Burning Cause via Dimensional Gateways.[3]

Gallery

Patch changes

  • Legion Hotfix (2018-02-12): At present must be level 110 to utilize the Invasion Point portals.
Previously had no level brake, enabling low-level characters with [Wormhole Generator: Argus] to use Invasions Points for leveling. The toy was likewise adjusted.
  • Legion Patch 7.3.0 (2017-08-29): Added.

References

  1. ^ MMO-Champion interview
  2. ^ MMO-Champion
  3. ^ Medievaldragon 2009-02-09. Chris Metzen & Micky Neilson Pocket Star Books Lore Q&A Video Interview. Retrieved on 2009-02-17.

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Source: https://wowpedia.fandom.com/wiki/Invasion_Point

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